ABCDEFGHIJ
1
ItemNotesSpriteGacha
Gacha Aux
Craft Mat 1Craft Mat 2Location(s)Scepter EffectMisc. Notes
2
9 IronHas similar stats to the standard golf club, but it doesn't break.
Offices
Sporting Goods Stores
3
A*OSummons I'a when thrown.
MansionsAncient Ones
4
Ace Com-BatAn above-average bat.
Wielding the bat with the Athlete perk causes a bomb to be flung into the air.
Hitting the bomb at just the right moment will light it and send it foward.
Ace P.'s trademark weapon.
Successful bomb hits restore fatigue.
5
AdjudicatorOnly accessible to Alice and Viscera once their morale is maxed out.
Reverts back to the Rated-R knife if morale is less than 6.
6
Adrenaline ShotRestores 1 HP and gives a coffee boost when used.
7
AirstrikeSummons a volley of explosive rounds in front of the user.
Explosions do not cause friendly fire.
Exclusive to Oniera.
If unfatigued, stamina will be expended instead of charges.
8
Ampoule ArbalestFires a projectile that spews harmful gas.
Also produces a healing puff in front of the user.
Uses one medical unit per shot.
B*A*N users starts with this weapon.
Double projectiles.TF2 reference
9
ARGHaliaA makeshift lance with an extremely high knockback chance.
Used by Astolfo from the FATE franchise.
10
Arnie 87Mild variant of the standard shotgun. Fires faster, but with a wider pellet spread.
Winchester model 1887
11
aSPERGiullusSometimes produces poison clouds upon impact.
100% gas proc chance.Pippa, mold, etc.
12
AvtomatSame stats as the Moist Nugget, except with a much higher rate of fire.
Hunt: Showdown reference.
13
Axe of the SunProduces light and grants fire immunity when wielded.
Creates small fires upon impact.
Swinging emits a small fireball.This is based on a rather obscure weapon from that one russian SS13 game.
Hope you don't mind, Randy.
14
AxtinguisherProduces a powerful aoe blast when used on burning zombies.
Also grants fire immunity when wielded.
Burning crits also restore fatigue.TF2 reference.
15
B*A*B CardSummons Sena EX when thrown.
Hardware StoresBuild A Bear
16
B*A*RA slow, yet powerful automatic rifle.
Browning Automatic Rifle
17
B*F CardSummons Minna EX when thrown.
Baked Fresh!
18
Babby BladeA crappy cosplay version of the Kingdon Key.
Reimi starts with one.
Reimi originally had a Kingdom Key, but it proved to be too powerful for a starting weapon.
19
BackpackOpens your trunk inventory when swung.
Top Seller starts with one.
No swing cooldown.Was inspired by the backpacks in Resident Evil: Outbreak and SaGa Frontier during the creation of this item.
20
BaffleRestores one morale when used.
Double morale boost.
21
Bag of HoldingSame as the Backpack, but with a faster use speed.
Rinmama starts with one.
No swing cooldown.
22
Barberos StaffCreates a healing puff and a poison puff in front of the user.
USES ONE HP PER SWING.
HP LOSS CAN BE LETHAL.
Clerics will not suffer HP loss technically; they will have their HP set to one and have DOOM increased instead.
For clerics: No HP penalty. Doom still increases, however.Slightly based off of a barber-based item/idea I had for [that russian SS13 game].
23
BarlinA rifle that uses pistol rounds. Slow, but accurate.
BarsMarlin lever action.
24
BauerA silenced SMG. Highly accurate.
This is based off of a cursed bubba thompson smg that I saw once.
25
BBallA throwable weapon, similar to the boot.
Athletes start with one.
It doesn't bounce because it's a fake; bballs have been banned since the last chaos dunk occurred, remember?
26
Be Not AfraidProvides light.
Grants i-frames while attacking.
Exclusive to Abigail.
No longer provides i-frames, but will restore fatigue instead.Sprite was originally based off of Angelic Guard from Ragnarok Online
27
Beam GunA laser gun. Slow RoF, but it never runs out of ammo.
Exclusive to Momomo.
Shorter cooldown, but uses more fatigue.This is technically a melee weapon. Had to code it this way to work in the unarmed slot.
28
Beam KatanaProvides light if the weapon still has charges.
Can destroy anything in one hit.
Swings use charges.
Swinging the weapon with no charges self-stuns, but then grants additional charges a few moments later.
Attacking no longer uses charges.NO MORE HEROES
29
BektorAn extremely accurate, high RoF SMG.
Added in because Kirsche loves the KRISS Vector
30
BippoProvides light.
Can sometimes burn things on impact.
100% burn proc chance.It's a zippo.
31
Black BortA run of the mill bb gun.
Shots do not cause much damage, but have a high knockdown rate.
You'll shoot your eye out, kid!
32
Black Bort LEA special edition bb gun.
Hits significantly harder in comparison to the standard Black Bort.
Gungineers can upgrade Black Borts into this version of the gun.
Fallout reference.
33
Blight BladeMakes the user sick and tired when swung.
Successful hits reset cooldown.
Turns into the Seven Fold sword when wielded.
34
Block o' BricksSummons Sterling EX when thrown.
Hardware Stores
35
Blood PotionHeals and increases max HP by 1.
Can only be used by vampires.
Can be used by anyone.
36
Bloody MalletCreates slippery red puddles upon impact.
Exclusive to Freazy.
Cooldown refresh on impact.
37
Blue HerbCures both sick and tired debuffs when used.
Resident Evil
38
BlunderbreadCreates food upon impact, along with greatly raising DOOM.
Increases DOOM at a lower rate.Requested by the Wonderbread man himself.
39
Body PillowLightweight, light impact, light knockdown.
40
BoF-93Fires a quick burst of flames.
Uses shotgun ammo.
Name is a reference to Breath of Fire
41
BokkenAn unbreakable stick. Does very little damage.
Hero Types start with one.
42
Bolar StarA slow-firing laser gun.
Unlimited ammo.
RAZ has one in his HC arsenal.
Double projectiles.CAVE STORY
43
BolaroidStuns nearby enemies on use.
Has limited charges.
If unfatigued, stamina will be expended instead of charges.It's a Polaroid camera.
44
Bon DepotDrops hardware-related items when used.
Always drops vinyl tape in addition to the item's usual loot table.
Gachaddicts receive a shamazon box in addition to the item's usual loot.
Factories
Hardware stores
Yet another Sena Bon reference.
45
Bone SwordStarts an eleven second timer after the first swing in a mission.
Selfstuns and lowers HP to 1 if the timer runs out.
Timer is refreshed upon impact.
Exclusive to Woozie and other Back to the Wall trait users.
The timer will no longer be active.
46
BonederbussAn extremely powerful shotgun.
Picking up femurs, spines, or spines w/ skull accessories will reload it.
The gothkeeper starts with one.
Sprite is by Sycamore (I assume).
47
BonhanderA half-decent replica sword.
Hardware StoresBased on the odd fact that Home Depot sells replica swords.
48
BonkerA longer crowbar.
Exclusive to I'a.
49
BorbCompletely useless.
Only weapon available for the Magneeto trait.
Zetra starts with one.
X
50
Brand New Yo-YoUsing this replaces your unarmed attack with a Yo-Yo.
Unlimited uses.
51
BrickThrow it.
Bar Tenma can summon them.
Hardware Stores
Junk Yards
52
Brick BludgeonAn improvised weapon that functions similarly to sledgehammers.
Inventive craft only.
Based on an improvised weapon from Resident Evil: Outbreak
53
BucklerGrants i-frames when swung.
Can be crafted by Inventive users.
No longer provides i-frames, but will restore fatigue instead.
54
BZ-StingerFires tazer slugs that zap nearby zombs on contact.
Uses shotgun ammo.
55
CaberExplodes upon impact.
Does not cause friendly-fire.
TF2
56
Canadian 220An extremely fast smg that uses charges instead of ammo, thus it cannot be reloaded.
NEW VEGAS
57
CanteenInstantly restores stamina when used.
Pathfinders start with one.
Infinite uses.
58
CarcosaA cursed spellbook that provides the following spells:
-Mass Combustion
-Time Stop
-Weaken
-Heal
Name and design are references to the King in Yellow.
59
Care PackageProduces a small amount of bullets, rifle rounds, shotgun shells, meds, food, and gas upon use. One will always drop from exotic and cop cases.
60
Casey BatTypically deals low damage, but has a chance to cause a catastrophic crit.
Athletes suffer less of a fatigue penalty while critting.
61
CatsupCreates a large, slippery puddle when thrown.
Kirsche can sometimes generate one after missions.
62
Chaos TomeSpawns a variety of helpful affects when swung.
INCREASES DOOM WHEN USED.
Mauthe starts with one.
Increases DOOM at a lower rate.
63
ChekhovOccasionally spawns disposable Minie Rifles on impact.
100% proc chance.Genshin, I think.
Was Pippa's waifu.
64
Chemical XIncreases the max cap of all stats by one.
65
ChronolockFreezes all visible zombies for several seconds while also granting a brief speed boost and invulnerability to the user.
Recharges inbetween missions.
Exclusive to Dante.
66
Citadel-RSprays a rapid volley of pellets, similar to shotguns.
Uses pistol ammo.
CITADEL MENTIONED
67
CocoanutSummons Korsche as a temporary ally when thrown.
Rarely spawns from coconut projectiles.
Kirsche sometimes generates one after missions.
Kirsche reference.
68
Coconut GunFires cocoanuts.
Slow, but has unlimited ammo.
Self-stuns if the user has 3 or less strength.
Gungineer craft only.
Double projectiles.HIS COCONUT GUN
IT FIRES IN SPURTS
IF IT SHOOTS YA
IT'S GONNA HURT
69
Coffeco CardSummons Feco when thrown.
Coffee Shops
(costs 5 food)
70
Cop CaseProduces a care package and a random police-related gear when swung.
Police StationsDouble ammo packs.
71
Cosplay CardSummons a random vtuber when wielded.
72
Croco HammerHigh knockdown, low damage.
Nasby's signature weapon.
73
CrossbowFires a single, powerful bolt.
Unlimited ammo, but loading a new bolt takes time and stamina.
Having 6 or higher strength greatly lowers the reload time.
Post-shot delay is much shorter.The crossbow and its accompanying bolt are in the base game, but they don't seem to be used for anything.
74
Cup of TeaRestores all stamina and a gives point of morale.
Discarded after one use.
Feco EX sometimes generates these inbetween missions.
Double morale gain.
75
Cursed ChestProduces a random rare weapon when held.
INCREASES DOOM AND SUMMONS RUSHIA WHEN USED.
Anywhere (Rare)
Mansions
DOOM increase is much lower.
76
D*B*SExtremely heavy. Grants i-frames when swung.
Museums
Mansions
No longer provides i-frames, but will restore fatigue instead.Obvious Demon's Souls reference.
77
D*T*T*A*HFires shotgun shells with a very wide spread.
Gungineer craft only.
Don't Try This At Home
78
Dancing DaggerDisposable throwing weapon.
The living daggers spawned from the Dancing Dicer may drop these sometimes.
79
Dancing DicerOccasionally summons living daggers on impact.
Exclusive to Shondo EX.
100% proc chance.Weapon concept inspired by the Dancing Daggers in Final Fantasy.
80
Dash BootsGrants a movement speed bonus while wielded.
Does a short dash and gives i-frames when swung.
Speedrunners start with these equipped.
Even faster movement speed.Design inspired by the dash boots from Zelda LttP
81
Dead of NightStronger than the standard Kingdom Key, but it is also cursed to make any current map dark.
Darkness curse is disabled.KH
82
DefibDeploys a set of shock paddles when used.
Paddles can revive any dead humanoid on contact and sets them to 1 HP.
NOTED: Slightly buggy. Death via burning will automatically kick people out of your party.
If unfatigued, doesn't break after deploying paddles.
83
Dexterity GuideIncreases dexterity by 1 when used.
Fast Learners also receive a max fitness boost.
84
DingmanAn extremely accurate revolver.
Uses rifle ammo instead of the standard pistol fare.
APEX reference.
85
Dingy DakiFast, weak, and has a small knockdown chance.
Attracts flies.
Both Pippa and Pibbers start with one.
Originally made for Pippa since she loves Colress.
86
Dispel ScrollDeploys a scroll when used.
Stepping on the scroll unlocks all bound inventory slots and removes any main_event scripts from the character (ie archer ammo regen, curses, etc.).
Does NOT work on Link.
Infinite uses.
87
Dolt DragoonCapable of firing a rapid volley of 6 rounds.
J*A*T*T*F*I can reload this, along with other black powder weapons, after finishing a mission.
Based on the Colt Dragoon.
88
Dolt EagleHits hard, but self-stuns if the user's strength is below 4.
Wawa's signature weapon.
Strength requirement is no longer needed.DEAGLE
89
Dragon ClawExtremely long range melee weapon.
Teleports the user to any object that is struck.
NOTE: Objects do not include walls, shelves, and other building components. Anything that can be destroyed can be grappled.
Destroys objects in a single blow.Vaguely based off of the Dragon Claw from Final Fantasy Mystic Quest.
90
DudeyeProduces an explosion on impact.
Moriko's signature weapon.
Cooldown reset on hit.
91
Dusty TrunkDrop mid-tier melee weapons and a variety of antiques.
Can be found almost anywhere.
Gachaddicts also receive a Shamazon box when used.
Anywhere (Uncommon)
Barns
92
ElixirIncreases max hp to 6 and fully heals when used.
93
Exotic CaseDrops rare firearms and other gadgets along with a Care Package when used. Can be found in Police Stations and Army Depots.
Anywhere (Rare)
Army Depots
Police Stations (Rare)
Double ammo packs.
94
EZ BakeProduces a volley of explosive cakes when fired.
Uses food as ammo.
Minna EX's signature weapon.
Firing also produces a healing puff in front of the user.
95
Fairy ShieldProvides light.
Grants i-frames while attacking.
No longer provides i-frames, but will restore fatigue instead.Originally based on the Fairy Armor set from Virtual Hydlide.
96
Fanny PackDeploys a bag whe used.
Stepping on the bag will grant the target 3 inventory slots if their inventory is less than 3.
Infinite uses.
97
FenrirSlightly stronger than most keyblades.
Allows users to bypass looking for carkeys during certain car-related missions.
KH
98
Final ShotA disposable cannon.
Summon Guns can sometimes produce one.
Two spawn from the M*D*K Fig.
If unfatigued, stamina will be expended instead of charges.Madoka
99
Fire BoxSpawns fire and firefighting-related equipment when swung.
100
Fire RodShoots fire bolts when used.
Fires additional bolts when used by Lagomancers.
Cultists expend stamina instead of charges when fired.
Melee attacks have a chance to ignite targets upon impact.
Wielding the rod grants fire immunity for the rest of the current mission.
Cooldown reset on-hit if out of charges.
101
Firer AxeProvides light and ignites targets on impact if the user is down to 1 HP.
Exclusive to Wawa.
Cooldown reset on-hit.
102
Fish BowlSummons Mari EX when dropped.
Anywhere (rare)
Pet Stores (uncommon)
103
Fitness GuideIncreases max fitness by 1.
Fast Learners get an additional fitness point.
104
Flak CannonUses two shotgun ammo to fire a shell that fragments on impact.
Firing mode changed: It will instead function like a wide-range shotgun.UNREAL
105
Flare GunFires a weak projectile that starts fires on impact.
Uses gas for ammo.
Pyromaniacs start with one.
Double projectiles.
106
FlashbangKnocks down all nearby zombies when thrown.
Police Stations
107
FlayerTurns zombies into temporary skeleton allies on impact.
Creating skeletons does not cost stamina.
108
FlintlockOnly has two charges, but each shot can shred crowds.
J*A*T*F*F*I users can reload the gun inbetween missions.
Sandy Loam starts with one.
109
Follow the WindA fast hitting keyblade.
Transforms into the Wheel of Fate if the user has at least 3 vitality.
Omo receives this weapon if he falls below 1 HP during a mission.
KH MENTIONED
110
Food BoxProduces a random cooking-related item along with some food when used.
Gachaddicts receive a Shamazon box in addition to the item's usual loot table.
Restaurants
Kitchens
Double food drops.
111
FransenaA boomerang throwing axe.
Inventive craft only.
Based off of Francisca throwing axes.
112
Frothy SodaRestores all stamina and gives a point of morale.
Discarded after one use.
Ciliegia sometimes generates these inbetween missions.
Double morale boost.Anime censorship reference.
113
FumarangA MASSIVE boomerang.
Causes aoe damage on impact.
114
G-ZeroSummons Gat EX when thrown.
115
G+G+G MixHeals all HP when used.
Can be crafted by anyone.
Resident Evil
116
G+R MixHeals all HP when used.
Can be crafted by anyone.
Resident Evil
117
G+R+B MixHeals all HP and cures both sick and tired debuffs when used.
Can be crafted by anyone.
Resident Evil
118
GachapongHits hard, but it is slow.
Can only be obtained by smashing a gacha vending machine (sometimes).
119
GarrisonFires a hail of bullets in random directions when used.
Uses pistol ammo at a 20% rate per shot.
Double projectiles.Direct reference to Gunslingers from Ragnarok Online
120
Gatekeeper-DDFires 2 high-penetration slugs per shot.
Uses 2 shotgun shells per volley.
Firing the weapon also executes an aoe blast around the user and provides i-frames.
Can be crafted by gungineers.
No longer produces i-frames, but does shoot much faster.Yet another reference to RO Gunslingers.
121
GG-12Uses shotgun shells to fire explosive rounds.
The explosions do not cause friendly fire.
Double projectiles.Based on a theoretical AA-12 using mini-grenade rounds.
122
Ghetto GlaiveShort chopping motions with a lot of horizontal range.
Inventive craft only.
123
Gift BoxDrops character summons, toys, and other unique goodies.
Can rarely be found in most maps and Shamazon Boxes.
Guaranteed to be in Toy Stores.
Santa also hands out one.
Anywhere (rare)
124
GlowstickCreates light sources on the ground when swung.
Pathfinders start with these.
125
Gold BarProvides light.
Can be sold for a ton of food.
Inventive characters can craft random golden weapons from these.
Inventive types will craft an extra golden weapon.
126
Golden BatProvides light.
Fires powerful golden balls on impact.
Athletes fire an additional ball while swinging.
Double golden balls.
127
Golden ClubProvides light.
Hitting objects cause them to arc through the air.
Same affect applies to zombies, while also stunning them.
The stun lasts longer when applied by Athletes.
Cooldown reset on-hit.
128
Golden PanProvides light.
Turns zombies into golden statues on impact.
Hitting a zombie while in midair creates a powerful explosion.
Cooldown reset on-hit.DEMO PAN
129
Green HerbHeals one HP when used.
Resident Evil
130
GrimmoireA spellbook that typically belongs to Grimmi.
Provides the following spells:
-Ice Mine
-Lightning Bolt
-Blink
-Fireball
131
Groza 58mA silenced pistol that uses rifle rounds.
Oneira starts with one.
Based on a covert gun of the same name.
132
GunbladeUses pistol ammo to create aoe blasts on impact.
If unfatigued, stamina will be expended instead of ammo.Obvious FF8 reference.
133
GunlanceUses shotgun ammo to create explosions on impact.
Provides i-frames when swung.
Can be crafted by Gungineers (launcher has to be emptied first).
No longer applies i-frames.
If unfatigued, stamina will be expended instead of ammo.
MONSTER HUNTER
134
Hado BureikaProvides a dash and some i-frames when swung.
No longer applies i-frames.
Hits deal aoe damage.
Based on the Hard Edge sword from FF7.
135
HC-CannonSpawns with 3 rounds.
Fires proxy mines.
Temporarily obtained by using the HC-Swapper.
If unfatigued, stamina will be expended instead of charges.
136
HC-FlamerSpawns with 2 rounds.
Provides a short burst of flames.
Temporarily obtained by using the HC-Swapper.
137
HC-LaserSpawns with 20 rounds.
Fires a steady beam of plasma.
Temporarily obtained by using the HC-Swapper.
If unfatigued, stamina will be expended instead of charges.
138
HeartbreakerSometimes provides a jump along with i-frames when swung.
Can only be obtained by letting temp Spino die when Kirsche EX is in the party.
No longer applies i-frames.
Hits deal aoe damage.
139
Heck BoiSometimes creates an explosion on impact.
Kaera starts with one.
100% proc chance.Based on Hell Boy, obviously.
140
HerringtonLike a bat, but better.
Mari EX's signature weapon.
Rest in Peace, Aniki.
141
HighwindDoes aoe damage on impact.
Wielding the weapon causes the user to leap.
Attacking while in midair creates explosions.
Only lasts for a brief amount of time before reverting back to the Wheel of Fate.
Exclusive to Omo.
Attacking does not expend charges.KH
142
HiltlessHits hard, but self-stuns on impact.
Self-stun on hit is removed.Demon's Souls reference.
143
Holy WaterCreates a damaging cloud when thrown.
Can only be obtained by using the Richter on objects.
144
Homemade SpearA weaker version of the Tactical Spear.
Can break.
Inventive craft only.
145
HomurangBoomerang shuriken.
Creates small fires on impact.
146
IaidoLike the Kunai, except much larger.
KATANA ZERO DLC WHEN
147
Ice RodFires a wave of ice when used.
Ice turns zombies into frozen statues that can be thrown.
Also drops ice mines that can freeze zombies when used by Lagomancers.
Ice can also put out flames.
Melee attacks also freeze zombies when out of charges.
Wielding the rod grants fire immunity for the rest of the current mission.
Cultists use stamina instead of weapon charges.
Cooldown reset on-hit if there are no charges left.
148
Ice TalonMega boomerang.
Drops ice mines on impact that can freeze zombies into throwable statues.
149
IGEA BoxCreates a random piece of furniture when thrown.
The furniture has much higher hp in comparison to regular variants.
Can also sometimes drop a steel chair.
Anywhere (uncommon)Based on IKEA furniture boxes.
150
JetpackWielding the jetpack grants sporadic speed boosts.
Will occasionally hiccup, using gas and spending the user into the air.
Using the jetpack expends gas and creates an aoe blast around the user while throwing them into the air. Also grants i-frames.
Using the jetpack no longer grants i-frames, but also expends much less gas.Sprite was originally created for Corporate Mercenary.
Slightly based on the jetpack from Duke Nukem 3D.
151
JoyeuseThrows out an additional thrust shortly after every attack.
Extra thrust per swing.Final Fantasy XI reference.
152
Jungle KingFires cocoanuts on impact.
Double cocoanuts.KINGDOM HEARTS
153
JurThrows out an additional thrust shortly after every attack.
Extra thrust per swing.Ragnarok Online reference.
154
KatarUses stamina to rapidly fire a volley of short-ranged thrusts.
Double thrusts.And another RO reference.
Technically counts as a gun, so Martial Artists can't really use it.
155
KatsuWill sometimes create slippery catsup puddles on impact.
Spino's signature weapon.
100% on-hit proc chance. Uses more stamina.It's Kirsche.
156
Kaya-KingSpins similar to twinblade weapons.
Athletes produce wind gusts while swinging it.
157
KektorA crappy airsoft version of the Bektor.
158
KeroSends the user into the air when swung.
Grants no i-frames, but deals aoe damage while swinging.It's Kaera.
159
Kingdom KeyYour standard keyblade.
I actually hate KH, but Omo loves that series, so...
160
KotsuSometimes turns zombies into cocoanuts on impact.
100% on-hit proc chance. Uses more stamina.Korsche.
161
KraiterDoes aoe damage when swung.
Also does aoe damage when wielded.
Swinging uses less fatigue.
162
KrakenWill sometimes throw out additional attacks after every swing.
Double additional attacks.Based on the Kraken Club from FFXI.
163
Kursed KrisCursed.
Will spawn zombie waves if wielded for too long.
Curse will not activate.
164
La TormentaProvides light.
Creates lightning bolts on hit.
Trueno starts with this.
Also the trademark weapon for the M*D*K trait.
Double bolts.
165
Lagomancy WandTurns zombies into temporary animal allies.
Lagomancers receive less of a stamina penalty while using it.
Also serves at the trademark weapon for the Lagomancer trait.
Uses much less stamina.Sprite is from the base game, but it doesn't seem to be assigned to anything.
166
LiberatorConsumes four shotgun shells per use.
Creates a massive hail of pellets.
Self-stuns if the user has <6 Strength.
Trademark weapon for the Trucker trait.
Based on the prototype liberator shotgun.
167
LoyaltyProvides light.
Fitness > 5 : Faster movement speed.
Strength > 5 : AoE damage on impact.
Shooting > 5 : Fires a plasma beam when swung.
Vitality > 4 : AoE knockback when wielded.
Exclusive to Ramnor.
Cooldown reset on-hit.
168
Lucky CoinEither summons zombies or summons Mauthe when thrown.
FNH MENTIONED
169
Lunarian MalletFunctions similarly to the sledgehammer.
Less damage, but more knockback.
Inventive craft only.
170
Lunarian Mallet DXBigger version of the Lunarian Mallet.
Toy Store
171
M*D*K FigSpawns several Minie Rifles and two Final Shots when broken. Can be bought from anime vendors.
Anime Stores
172
M*E*A*TConsumes food to create a meat corpse when used.
The corpse can distract zombies.
Double decoys.Mildly inspired by the bait item in the first Zelda game.
173
M1kuHas a 1% chance to break and spawn a blue robot summon and a Mike-U.
100% proc chance.
174
M79Expends 2 gas to fire poison smoke grenades.
If unfatigued, uses stamina instead of ammo.
175
MacuahuitlPowerful, but has a high chance of breaking when striking anything that isn't a zombie.
Inventive craft only.
176
Mad-JExpends 2 gas to fire flame grenades.
Creates sparks on impact when empty.
Exclusive to Genome
Double grenades.
177
Magic BoxProduces random magical trinkets when used.
Gachaddicts receive a Shamazon box in addition to the item's usual loot.
178
Magic Missile RodUses charges to fire magic projectiles when used.
Fires additional projectiles when used by Lagomancers.
Cultists use stamina instead of charges when firing.
Swinging the rod without charges will fire a much weaker shot.
Cooldown reset after swinging if out of charges.MAGIC MISSILE
MAGIC MISSILE
MAGIC MISSILE
179
MashaHas a 1% chance to break and spawn a chainsaw and some gas.
100% proc chance.This is Kaera's Katana Zero OC. Don't ask.
180
Maverick FlareProvides light.
Grants fire immunity for the remainer of the mission when wielded.
Ignites targets on impact.
Cooldown reset after swinging.KINGDOM HEARTS
181
McFuryUses pistol ammo to fire freezing rounds.
Has a high chance of turning zombies into ice statues.
Double projectiles.Based on a scrapped gun idea that I had for Corporate Mercenary.
182
Mechanical GuideIncreases mechanics max cap by 1 when used.
Fast Learners receive an additional mechanical point.
183
Medical BoxSpawns a random medical-based item and some meds when used.
Gachaddicts receive a Shamazon box in addition to the item's usual loot.
Double med loot.
184
Medical GuideIncreases medical max cap by 1 when used.
Fast learners receive an additional medical point.
185
MedsGrants invisibility and invulnerability for several seconds when used.
Drains all stamina after the effect wears off.
Beatani starts with these.
No longer grants i-frames.
Resets cooldown, restores fatigue, and removes sick/tired effects on use.
186
MementoUseless.
Exclusive to Gothkin.
Used the base game's skull as a foundation for this one.
187
Meta^2Fires a volley of 2 high-penetration pistol rounds.
Citadel reference.
188
MicrogunThe fastest firing gun that uses pistol ammo.
189
Mike-UPeriodically emits weak aoe blasts when wielded.
When used by bards: Creates an aoe that restores ally stamina and stuns nearby zombies.
Uses less stamina.
190
Minie RifleA weaker, disposable version of the Musket.
Produced by using the Summon Guns spell.
The M*D*K fig will also create several of these guns when thrown.
If unfatigued, uses stamina instead of breaking after firing.Madoka reference.
191
MMA ScrollTeaches random unarmed abilities when used.
Upgrades Kung Fu and Sumo Slap if said skills are already known.
Possible skills:
-Boxing
-Karate
-Kung Fu
-Sumo Slap
-Flying Kick
Infinite uses.
192
Mochi MalletA breakable version of the sledgehammer.
Yatsmugi starts with one.
193
Mock 23Silenced pistol. Hits harder than the normal variant, but it is slower.
Trademark weapon for the Hitman trait.
194
Mod KitUsed for most Gungineer crafting recipes.
Attache cases only drop these if someone with the Inventive trait opens them.
195
Moia HeadSummons Biboo when thrown.
196
Moist NuggetA slow, hard hitting bolt action rifle.
Carries less ammo in comparison to other rifles.
197
MulcherDeals aoe damage when wielded or swung.
Inventive craft only.
Uses less stamina.Modified Branch Trimmer sprite from the base game.
198
MurasamaConsumes rifle ammo to produce a powerful dash when attacking.
Attacking while still having rifle ammo deals aoe damage.
Can be crafted by Gungineers.
No longer uses ammo.
No longer grants i-frames nor aoe damage.
Resets cooldown and fatigue on-hit.
Metal Gear Rising reference.
199
MusketOnly holds one devastating shot.
Functions as a decent spear when empty.
J*A*T*F*F*I perk users start with one, and can reload it inbetween missions.
Natural Shot perk users can also reload it in the car.
Gun Stores(rare)
Museums
200
Mystery VialProduces one of the following effects when thrown/dropped:
-Minor explosion.
-Major explosion.
-Healing puff.
-Poison puff.
-Sparks.
-Zombie swarm.
Only the zombie affect can actively harm the player.
Muyu and Pestrica generates vials inbetween missions.
201
N ZapUses stamina to fire ink that zombies can slip on.
Kyuu starts with one.
Uses much less stamina.
202
N69Fires banana-peel emitting grenade rounds.
The peels can slip ANYTHING, including cars.
Has unlimited ammo.
Exclusive to Nyana EX.
Double grenades.
203
Napalm LauncherUses 10 gas to shoot explosive fireballs.
Easily creates fires.
Double fireballs.BLOOD reference
204
NecronomiconA beefier spellbook.
Provides the following spells:
-Trunk
-Death Touch
-Plasma Beam
-Quake
Lagomancers also get a special leap when cycling spells.
205
NecroWAHmiconA reskin of the regular spellbook.
Exclusive to normal Ina.
206
NitroglycerinHIGHLY EXPLOSIVE.
Simply dropping this will set it off.
207
NunchucksWeak, but can be swung quickly.
Martial Artists do significantly more damage with these.
Cooldown reset on-hit.
208
O*B*BCan drop any gacha loot box in the game.
Farms(rare)
Mimics(rare)
Obscure Ragnarok Online reference. Again.
209
OathkeeperHas a VERY small chance to produce a healing puff on impact.
Double proc chance.KH
210
OlympiaIncreases strength to 6 when wielded if the user has less than 6 strength.
Strength boost doubled (but only if the character hasn't wielded it yet).KH
211
Omo FumoThis will give a coffee boost in exchange for setting the user's HP to 1.
Removes HP penalty.It's Omo.
212
One PlyCan be sold for a single can of food. Useless otherwise. Can be found in Yall Mart restrooms.
Yall Mart Restrooms
213
OreganoBriefly removes aggro when swung.
Basil starts with this.
No longer removes aggro.
Resets cooldown after swinging.
It's Basil.
214
OroperaProvides light.
Turns zombies into golden statues on impact.
Resets cooldown on-hit.
215
P*P TartProvides a boost to morale when used.
216
Paddle SawSwings like a twinblade weapon, but hits much harder. Uses gas while idling or while swinging.
Craft-only.
Idling does not expend gas.
217
Pafu PalStuns zombies for several seconds on impact.
Resets cooldown on-hit.rip Pafu
218
Palm TreeFires heavy-hitting coconuts upon impact.
Forests(uncommon)Double coconuts.
219
Pantsu FumoTeaches Boxing when swung.
Infinite uses.
It's Pantsu.
220
PB9 RippasFires an additional bullet for free after every shot.
Pibbers starts with these.
Extra projectile while firing.PIPPA THE RIPPA
221
PeerlessA really solid katana.
Inventive craft only.
222
Pen LightA tiny flashlight.
B*A*N start with one.
223
PenitenceHas a low chance of restoring fatigue on impact.
Inventive craft only.
Always restores fatigue on-hit.LOBOTOMY CORP MENTIONED
224
Pillow PalWeak, fast, and barely uses any stamina.
Kirsche starts with one.
Based on an actual AoT daki that Kirsche owns.
225
Pipe GunHits harder than normal shotguns, but it's slow and doesn't carry nearly as much ammo.
Gungineer craft only.
226
PippatonShort variant of the rapier.
Shippa EX starts with one.
Based on the Patton sabre.
227
Pistol CaseDrops a random pistol and some ammo when used.
Gachaddicts receive a Shamazon box in addition to the item's usual loot.
Anywhere (uncommon)
Gun Stores
228
Plank ShieldGrants i-frames when swung.
Can be crafted by Inventive users.
No longer grants i-frames.
Restores stamina after swinging.
229
Plasma RodUses charges to fire a continuous beam of energy.
Restores fatigue once the beam ends.
Cultists do not use charges, but also do not benefit from the aformentioned fatigue refill.
Lagomancers fire a beam of cocoanuts in parralel to the plasma beam.
Swinging the rod without charges fires a single blip of plasma.
Cooldown reset after swinging with no charges.
230
Playing CardVery weak boomerangs. Bunnelope and Lagomancer trait users start with a deck of 52.
231
Pluton BallDestroys all nearby zombies when used.
CHAOS DUNK
232
PoacherSlightly weaker than normal shotguns, but it is completely silent.
Can be crafted by Gungineers.
233
Pocket PalFaster variant of the backpack.
Midas starts with one.
Cooldown reset after swinging.
234
Pocket WatchFreezes all visible zombies for several seconds when thrown.
Can only be obtained by using the Richter on objects.
235
PomsonDeals damage similar to the regular pistol.
Has unlimited ammo, but needs to be recharged after every 4 shots.
Sawa starts with one.
Does not use charges.This was my favorite gun in TF2 before it was nerfed into the ground...
236
Pop-FlyFlings both zombies and objects high into the air on impact.
Hitting something while it's in midair will instantly kill it and produce a powerball projectile.
Athletes get a second projectile.
Sporting Goods stores (uncommon)Resets cooldown on-hit.
237
Power StaffRestores fatigue on impact if used by Cultists.
Provides the same benefit to Lagomancers, along with an explosion that knocks the staff out of the user's hands.
Fatigue reset on-hit.
Cooldown reset on-hit.
Lagomancers no longer drop the weapon on-hit.
238
Pristine ThermosProvides a coffee boost when used.
Feco EX starts with one.
Infinite uses.
239
Propane PugilDrops a lit propane tank at the user's feet on impact.
Double propane tanks.
240
Pulse RifleFires a 3-round burst.
Bullets deal a very minor amount of aoe damage.
Last shot in the mag fires a grenade.
Uses pistol ammo.
Longer burst.
241
PumoSummons Shippa EX when used.
The anime vendor will give one out to Charming personality types.
242
PurifierShoots gas clouds that rapidly damage zombies. Currently unavailable.
243
Purifying SealDeploys a seal when used.
Zombies that step on the seal will instantly die.
Deploys an additional seal.
244
RandoseruFaster variant of the backpack.
Mimi starts with one.
245
Rated RA very strong knife.
Exclusive to Alice.
246
Red HerbCannot be used on its own. Must be mixed with a green herb first.
Resident Evil
247
RichterWhipping objects instantly breaks them, along with having a chance to drop one of the following items:
-Throwing Dagger
-Vaniaxe
-Holy Water
-Pocket Watch
Cooldown reset on-hit.
248
Rifle CaseDrops a random rifle and some ammo when used. Slightly rarer than the Pistol Case.
Anywhere(rare)
Gun Stores
249
Riot ShieldGrants i-frames upon use.
Can be found in police stations.
SYNTHETIK
250
Rolling PinA solid bludgeon.
Minna starts with one.
251
RomeoFires much slower than the normal shotgun, but the spread is tighter and hits harder.
Inspired by the Romero from Hunt: Showdown
252
Romeo Mk IIThe Romeo, except slightly better.
Has a strong melee attack when out of ammo.
Gungineer craft only.
253
Rrat CageSummons a rat when dropped.
The rat is not aligned with the party.
Pet Stores (rare)Ogey
254
S*O*KDestroys objects in a single blow.
St*rman Super (rare)
255
Sadidas BoxDrops sports-related equipment when swung.
Gachaddicts receive a shamazon box in addition to the item's usual loot.
256
SakurapierFires cherries that break into slippery puddles while attacking.
Nym will drop one if he dies during a mission.
Double cherries.
257
SashaIt's a minigun.
Uses shotgun shells.
TF2
The usage of shotgun shells stems from how the minigun functioned in TFC.
258
ScattergunUses two shotgun shells to fire a wide volley of pellets.
TEE EFF TWO
259
Scepter ShardEmbues the user with the Scepter statmod. Being known by the Scepter imparts new effects on a variety of weapons.
Raises DOOM when used.
YOU CAN'T USE THE SCEPTER TWICENot sure what Sycamore's plans were with the Scepter statmod, but it seemed rather unutilized as is. I figured expanding upon it would be more interesting.
260
Scorching StaffFunctions exactly the same as the Scorching Ray from RPG Mode.
This was originally an unused sprite from the QUADRICEP update.
261
ScraperDeals aoe damage when wielded or swung.
Inventive craft only.
Uses less stamina.
262
Seven FoldCures both sick and tired debuffs while also granting a faint light while wielded.
Successful hits reset cooldown.
263
Shamazon BoxMostly drops low-tier junk.
Anywhere(common)
Hardware Stores
Sporting Goods Stores
264
ShearsNarrow, but has decent range.
Parks
Graveyards
Cooldown reset on-hit.CLOCK TOWER
265
ShinaiHas high knockback, but breaks easily.
266
ShinjuHas a 1% chance to break and drop the Iaido while attacking.
100% proc chance.KATANA ZERO
267
Shock RifleFires a single lightning bolt before breaking.
Exclusive to Leight.
If unfatigued, uses stamina instead of breaking after firing.
268
Shooting GuideIncreases Shooting max cap by 1 when used.
Fast Learners receive an additional point.
269
Shotgun CaseProduces a random shotgun along with some shells when used.
Gachaddicts receive a Shamazon box along with the item's usual loot.
Anywhere(uncommon)
Gun Stores
270
Shred-RAttacking with this weapon causes a rapid series of aoe blasts around the user.
This effect also drains stamina and only stops once the user is fully fatigued.
Bards: Attacking also produces an aoe that restores stamina for allies and stuns nearby zombies.
Attacking also fires out music projectiles in random directions.
271
ShumoSummons Shondo EX when thrown.
272
SippySelf-stuns and restores stamina when used.
Exclusive to Eimi.
273
Six PieceExpends 6 pistol ammo to fire a wide volley of bullets.
Self-stuns if the user has less than 6 strength.
Originally an unused concept for a gun back in Corporate Mercenary. Shove it, MPort!
274
Slam ShieldGrants a dash and i-frames upon use.
Exclusive to (You).
XNo longer grants i-frames.
275
SlingshotFunctions exactly like the bow, except it does less damage.
Has unlimited ammo.
Fires an additional, yet weaker, pellet.
276
SmackerDeals very little damage, but has huge knockback and can hit multiple targets.
Can be found at Toy Stores.
Trademark weapon for the Hippie trait.
X
277
Snek ShotUses pistol rounds to fire weak pellet sprays.
XTF2 reference.
278
Spectral BowFunctions exactly like the bow, except it uses more fatigue per shot and does not run out of ammo.
Fires an extra shot.
279
Spell BookStandard for Cultists.
Provides the following spells:
-Ice Blast
-Magic Missile
-Light
-Fire Bolt
280
Spell ScrollTeaches a random spell once.
Available spells:
-Ice Mine
-Lightning Bolt
-Blink
-Fireball
-Ice Blast
-Light
-Fire Bolt
-Pulse
-Summon Guns
-Magic Missile
281
Spring GloveFlings out a boxing glove when used.
The expanded sprite is in the vanilla assets for the game, but it doesn't appear to currently be in use.
282
Sprout StaffTurns zombies into explosive trees on impact.
Can only be wielded by dryads and lagomancers.
Dryad craft only.
Can be wielded by anyone.
Uses less stamina.
283
SpylettoTurns the user invisible for several seconds on impact.
No longer grants i-frames.
Resets cooldown on-hit.
TF2
284
Star BatFlings an explosive star in a random direction on impact.
Athletes can fling out stars by simply swinging.
Lagomancers fire a storm of stars by swinging.
Can only be obtained as a rare drop from the Ghost of St*rman.
Ghost of St*rman (rare)Resets cooldown on-hit.
285
Star SeekerReduces the user's gravity when wielded.
Sends the user into the air on impact.
Hitting a zombie while in mid-air causes aoe damage and sends the user higher.
Cooldown reset on-hit.KINGDOM HEARTS
286
Steel ChairHas a high knockdown chance.
287
Steer UGHA fast and accurate rifle.
Whiskey starts with one.
288
Sticky JumperFires non-damaging sticky grenades.
Walking over the grenades will send humans into the air.
Detonates if left alone for several seconds.
Has unlimited ammo.
Exclusive to Dollie
289
StimpakRestores all HP when used.
290
STOPLong-ranged bludgeon.
Exclusive to Nym.
NO, YOU STOP.
291
StorytellerSummons Wilted when thrown.
Both Wilt and Wilted will drop one on death.
292
Strange BaubleProduces a random keyblade when used.
Anime Fans receive one if they pick up car keys during a mission.
They also receive a massive morale boost when using one.
293
Strength GuideIncreases max strength by 1 when used.
Fast Learners receive an additional point.
294
StrykerSlightly weaker than the normal shotgun, but it can hold far more ammo.
Mercs get a movement speed boost while wielding it.
Anyone gets the movement speed boost.Resident Evil 4 reference.
The speed boost is a nod to a well known speedrunning glitch that revolved around using the gun in a specific manner.
295
Sturdy BranchSame as the tree branch, except it's unbreakable.
Exclusive to Fwofie.
This is just the tree branch sprite from the base game.
296
Super ShortyFires faster than the regular shotgun, but holds much less ammo.
297
Syringe GunRapid fires syringes.
B*A*N users start with one, and can reload it inbetween missions.
If unfatigued, uses stamina instead of charges while firing.TF2
298
Tabby 500Expends charges to knock down nearby zombies when used.
Exclusive to Kirsche EX
If unfatigued, uses stamina instead of charges while firing.
299
Tart GunFires weak projectiles.
Unlimited ammo.
Gungineer/Gun Collector craft only.
Double projectiles.
300
Tea PotCreates water spills when swung that zombies can slip on.
Feco and Elwood start with one.
Barista + Civilized also grants a teapot.
Double water spills.
301
TerminusProvides light when charged.
Attacking while charged turns zombies into skeleton allies.
Exclusive to Finbar.
If unfatigued, uses stamina instead of charges while swinging.
302
The BucketCreates a [large slipping hazard] when thrown.
Hardware Stores
303
The ContractUses 5 food to summon Nym.
Exclusive to Kirsche EX.
304
ThoraxeA short-ranged throwing axe.
Inventive craft only.
Vague reference to Gauntlet.
305
Three Fifty350mm ship cannons scaled down for civilian use.
Shippa EX starts with these.
Reloads inbetween missions.
If unfatigued, uses stamina instead of charges while firing.
306
Throwing DaggerChuck it.
Breaks on impact.
Can only be obtained by using the Richter on objects.
307
Thunder RodFires lightning bolts when used.
Lagomancers create additional bolts while firing.
Cultists use stamina instead of the weapon's charges.
Creates sparks on impact when out of charges.
308
TNTExplodes when thrown.
Does not deal friendly fire.
Caleb generates these sometimes.
309
ToolboxCreates low-hp furniture when swung.
Sena EX's signature weapon.
Double furniture.
310
Trailer TantoMid-tier katana.
Kuromaru starts with one.
Hardware Stores
311
TridentA solid spear.
Exclusive to Gura.
312
Trunk TruncheonHeavy, but hits hard.
Inventive craft only.
313
TwinbladesDeals aoe damage when wielded or swung.
Inventive craft only.
Attacking uses less fatigue.This is just two gladius sprites slapped together.
314
TWO KATDeals aoe damage when wielded or swung.
Has a high chance of breaking.
Inventive craft only.
Attacking uses less fatigue.Name is a reference to a dual wielding strat back in Demon's Souls, and Dwarf Fortress.
315
U*O*H CardSummons Nyana EX when thrown.
316
VaniaxeChuck it.
Breaks on impact.
Can only be obtained by using the Richter on objects.
317
Velvet ChestDrops high-tier melee weapons.
Gachaddicts receive a shamazon box along with the item's usual loot.
Anywhere(rare)
Farms(rare)
Museums
318
Vinyl TapeUsed for some Inventive crafting recipes.
319
Vitality GuideIncreases max vitality by 1 when used.
Fast Learners also receive a point of strength.
320
VLCDrops safety cones when swung.
Exclusive to Nym.
321
VlyatHas a 1% chance of breaking to reveal either a snubnose or a Zoloto.
25% chance to fire a bullet while swinging.
100% Zoloto drop proc chance.KATANA ZERO
322
VranosProvides the following spells:
-Power Ball
-Tazer Trap
-Fire Breath
-Telekinesis
Max starts with this.
323
VulgarianA silenced pistol.
Slow, but hits hard.
Can be crafted by Gungineers.
Based off of the Bulgarian umbrella used in several assassination attempts.
324
WarhammerMostly the same as normal hammers, but with more reach.
Can be crafted.
325
Washing PoleProvides a short dash when swung.
Creates a fire extinguisher puff on impact.
No longer grants i-frames.
Attacks deal aoe damage.
326
WeeaboxSpawns a random anime-based item when used.
Gachaddicts receive a shamazon box in addition to the item's usual loot.
Anime Fans get a massive morale boost from opening one.
Anywhere(rare)
Anime Stores
Anime vendors also sell these.
327
Wheel of FateDepletes charges on impact.
Briefly morphs into the Highwind at 0 charges.
Exclusive to Omo.
Attacking does not use charges.KH keyblade
328
Whiffle BatHas a weak swing with a long cooldown.
Hitting an object or a zombie immediately resets the cooldown and sends the target flying.
329
Wrapped BookSpawns a random book when used.
Gachaddicts receive a cosplay card in addition to the item's usual loot.
Book Stores**Breaking book objects will
sometimes spawn one of these.
330
Yellow HerbIncreases max hp by one when used.
Resident Evil
331
YIIKIN OUTHas a small chance of launching a devastating LP TOSS attack.
332
ZippyHas a high chance of misfiring, causing the user to get stunned.
Unlimited Ammo.
Low chance of exploding when used. Said explosion does not deal friendly fire.
Pippa starts with one.
The gun never jams.Cruelty Squad
333
ZolotoHolds only 6 pistol rounds, but each shot is extremely powerful.
Provides light.
334
ZuntoryRestores stamina when used.
Tenma EX starts with one.
A portmanteau of ZUN and Suntori whiskey.